Antag Selection Fixes 3 - #5934
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diff looks scary but its actually just me moving things to partials |
📝 SummaryPurpose
Gameplay and user impact
Notable upstream-file changes
Risk areas
Guideline gaps
WalkthroughThe change splits Starlight antagonist APIs into partial files, updates profile and entity validation, records selected definitions for late joins, routes selection times, adds target enforcement and replacement handling, and introduces selection metrics with round-restart cleanup. ChangesAntagonist selection flow
Estimated code review effort: 4 (Complex) | ~60 minutes Merge Risk: 🟡 Moderate · up to Ghost-role assignment can currently bypass session and conflict checks, potentially giving a player an additional or conflicting antagonist role; this should be fixed or explicitly accepted before merging. A localized Starlight region placement issue also needs cleanup. Possibly related PRs
Suggested labels: Suggested reviewers: 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
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Inline comments:
In `@Content.Server/Antag/AntagSelectionSystem.API.Assignment.cs`:
- Around line 277-288: Move the existing `#endregion` to the end of the public
TryAssignNextAvailableAntag method, then wrap the entire private
TryAssignNextAvailableAntag overload in its own `#region` Starlight/#endregion
block, ending after the method’s closing brace.
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ℹ️ Review info
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📒 Files selected for processing (6)
Content.Server/Antag/AntagSelectionSystem.API.Assignment.Starlight.csContent.Server/Antag/AntagSelectionSystem.API.Assignment.csContent.Server/Antag/AntagSelectionSystem.API.Starlight.csContent.Server/Antag/AntagSelectionSystem.API.csContent.Server/Antag/AntagSelectionSystem.Starlight.csContent.Server/Antag/AntagSelectionSystem.cs
💤 Files with no reviewable changes (1)
- Content.Server/Antag/AntagSelectionSystem.API.cs
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Content + Integration Test ResultsFailed Tests
Github Test Reporter by CTRF 💚 🔄 This comment has been updated |
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Aw man Borgs can't have shit |
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it was kinda funny tho (but none of them can actually use their antag stuff, tragic) |
…n-14 into antags/don't-become-a-midround-nukie
…n-14 into antags/don't-become-a-midround-nukie # Conflicts: # Content.Server/Antag/AntagSelectionSystem.Starlight.cs
The merge-base changed after approval.
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merge conflict resolved |
aaccfcd
Short description
Stops you from BECOMING A GHOST ROLE ANTAG midround, and also stops borgs from rolling antags.
Needs #5847. They don't particularly rely on eachother, but that one started converting things to use partials, and I continued that work here, so might as well merge them sequentially.
Why we need to add this
God has forsaken antag selection.
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